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axs // awesome xtreme superiority - Wars
 Page 1 of 15 - Show:  All [1] 2 3 4 5 6 7 8 9 10   »
Total: 146 News

aXs-Gaming: UT3 Squad almost Back to Business Date: 02.11.2008 18:39
News Author: Bleh   
Comments: 0   
we had a few praccys earlier tonight and well it was not that bad ! we're a bit rusty and our (especially my) accuracy needs to get a bit refreshed again.

i forgot to take some screens but i doubt they're worth to put them in a news.

we're now recruiting 3 def and 1 attacker to start again in ictf/itdm 5on5. as it used to be the trialphase won't be candy for you - but if you make it you can be sure to play in a pretty decent team.

required>
  • you need to be active at all costs. wars/praccys will be from 18-21cet (usually 2 ictf/1 itdm). you should be avail every evening except the weekend in your trialphase.
  • a nice hardware/settings - we don't need people playing on low details not able to see the opponent on a wide area map
  • able to talk/understand english on teamspeak without making weird sounds
  • good and stable internet connection
  • a nice attitude would increase your chance to get picked

not sure when we're ready for the first officials again but we'll keep you up 2 date.

another topic for today: we've updated our psybnc and teamspeak server to the newest rc. perfomance checks will be made in the next weeks.

have a nice day

zero

Happy Halloween and introducing a new Project Date: 01.11.2008 03:37
News Author: Bleh   
Comments: 0   
topic says it all, happy halloween to everyone !

i had a pretty nice party this evening - to be honest it was quite boring which explains my early arrival at home tonight !
not even proper drunk.. what a waste of time ;] anyway...

as i mentioned in my last news we gonna open up a blog site for Escavienne and we're nearly done.

we proudly present the current beta logo of Kat's Wrath Blog:


after we had a lot of discussions with our marketing section we've worked out a quite nice concept, brought up the old
wow squad website and almost got everything set.

the name isn't final but we still might let it go this way... the predicted release will be when the next expansion is out - more details will follow soon. oh and the psybnc is back working again after we had some issues with the provider. we're sorry for the downtime.

greetingz

zero

aXs-Gaming gathering up for a Comeback Date: 13.10.2008 20:31
News Author: Bleh   
Comments: 2   
well.. it was a long time when i posted my last news and even longer when aXs-Gaming had their last official/friendly war in unreal tournament 99 and unreal tournament 3. the main reason for not being active that much is probably the age of the game and more and more people decided to retire from playing.

i personally can't remember the last time when i was able to spend more than 2 hours behind my pc and i wasn't even thinking of playing anything. my daily schedule is like working from 10am-20pm and the rest of the day is just too precious to sit behind the screen.

but anyway.. we had a meeting one week ago and decided to get back active !

some of us are still around and playing somewhere else, some others left or went inactive and a few just quit the game. i'll count myself to the last ones as i don't think ill be able to play active again but ill try to be around and play some ut again for fun as much as i can - maybe even serious in the future! most of us are playing unreal tournament for more than 9 years now and we're still having fun at it.

so the deal is as stated below:
  • aXs-Gaming will probably recruit 1-2 players for getting a solid schedule of praccy's and of course for officials
  • we're going to completly remove the unreal tournament 3 squad if there will be no change in activity
  • we will continue our sponsorships but not offering new ones for a while until we've sorted some internal issues
  • steelseries, game-arena and caseking will remain as supporter/partnership in hope we'll manage to get it going again
  • since the world of warcraft squad died pretty soon after it's opening and we're not interested in recruting a new whole one we gonna remove the game aswell
  • according to the increasing number of visitors on our website due to Escavienne's blogsport we'll host her own blog site in the near future
  • all questions related to your sponsoring i.e. bnc/teamspeak/webspace/gameserver will be made to support@axs-gaming.com- as i told you million of times before when nobody is around
  • gameservers will be ordered soon again for our upcoming wars, we will provide as always a big variety and will get back to .nl/.uk/.de servers for international challenges
  • the redesign of our website which was announced 2 years ago will get back to our (my) to-do list
  • ... and some more stuff

well thats it for now - should be enough for this year anyway ! there are a lot of more things i got in my mind but ffs lock me 3 months in a room and ill get everything done.. but maybe for those sceptics that don't believe that anything will change - aXs-Gaming will be present at the next CeBIT - promoting ! it might look funny if we're not back to business until then !

a special thanks to those being active in our private warchan and keeping up the spirit..

stay tuned and have a nice day !

zero

Karazhan 13/13: Prince Malchezaar Date: 31.08.2008 06:13
News Author: Valezka   
Comments: 0   
Little is known about him except that he is a Man'ari Eredar, he claims to be a Prince, and he is a Member of the Burning Legion.
It is unknown how or when he arrived at Karazhan, or what his purpose there is. He apparently arrived while some agents of the Violet Eye were still alive inside Karazhan, notably Keanna. It was likely shortly before Karazhan was sealed, as the Violet Eye were aware of Keanna's death. At some point, he somehow obtained Grom Hellscream's axe, Gorehowl.

Due to his location at the top of Karazhan, he is considered by many to be the tower's final boss. However, some used to consider the creature Nightbane to be the true final boss of Karazhan, due to his superior difficulty in the early days of the dungeon's release. Their comparative difficulty is now disputed.

In any case, Prince Malchezaar is a difficult boss for raids when they first reach him. Beating him requires solid gear on everyone: The tank, the damage-dealers, and the healers. It also requires skilled execution by all players.

Prince Malchezaar can be encountered after the Chess event and controls all of the trash between the Game Room and Netherspace.

My recent Videoclips were taken from Youtube all the time. I decided to make the final Clip of Karazhan on my own.
Everything you see below is 100% Escavienne. I also had some negative feedback according to "just-being-a-clicker" but as if I would care about that.



Wrath of the Lich King Cinematic Date: 24.08.2008 15:31
News Author: Valezka   
Comments: 0   



Karazhan 12/13: Netherspite Date: 13.08.2008 03:23
News Author: Valezka   
Comments: 0   
Netherspite is an immense nether dragon found lurking in the Celestial Watch, Medivh's personal observatory. As the only dragon found inside the dark tower, he will use his otherworldly powers to vanquish any creatures that attempt to go near him. This dragon's death is not required for further progress to Prince Malchezaar but he does control the trash between the Shade of Aran and the Chess Event.

Netherspite patrols the back section of his room, but his aggro radius is not particularly large allowing the entire raid to comfortably enter the room before the pull. The fight is entirely tactical: other than the enrage time the players' gear does not play as large a part in this fight as it does others. The room itself is enormous, allowing plenty of room for players to maneuver. It is shaped like a square with a semicircular balcony attached to the far end.

There are two phases to this fight that Netherspite alternates between. The Portal phase, (the first one) lasts for one minute, and the Banish phase (the second one), lasts for half a minute. He alternates between these two at the given rate until dead or enraged.

At the beginning of this phase, three portals of different colors will spawn at fixed locations in the room and will begin emitting a beam of their respective color (see below) towards Netherspite. The beams do not slowly move toward him, but rather appear touching Netherspite once they are created.

If the beams are allowed to hit Netherspite freely, they grant him stacking buffs which strengthen or even heal him. The buffs on Netherspite last 5 seconds from last application (instead of the 8 to 20 seconds they do on players). The beams can (and must) be blocked by players who position themselves between a portal and Netherspite. Players blocking the beams are also affected by a stacking buff, having both a positive and a negative effect which grows more extreme with each second that the player spends blocking a beam. Although the positive effects are quite helpful for the fight, the negative effect makes it difficult (but certainly not impossible) for one player to block a beam for the complete duration of the Portal phase.

Watch out for the next and final Karazhan Episode "Karazhan 13/13: Prince Malchezaar".



Karazhan 11/13: Nightbane Date: 10.08.2008 00:56
News Author: Valezka   
Comments: 0   
Nightbane is a summonable raid boss in Karazhan. He is a fiery skeletal dragon, transformed by Medivh from Arcanagos and formerly of the Blue Dragonflight. While not the ruler of Karazhan, a position apparently held by Prince Malchezaar, many consider Nightbane to be the true final boss of the tower, due to his superior difficulty in the early days of the dungeon's release. A raid member must have completed the Medivh's Journal questline to summon the boss. This means Heroic Shattered Halls and Sethekk Halls must be partially completed in order to obtain the Blackened Urn, which is used to summon Nightbane.

Nightbane has two phases that he transitions between several times during the course of the fight. During the Ground Phase, tank the boss on the ground in a style reminiscent of Onyxia. At 75%, 50%, and 25% health, he enters the Flight Phase and takes to the sky, during which time the raid's attention is focused elsewhere. After Nightbane finishes casting Rain of Bones and then Smoking Blast he begins a slow descent back down to the platform (to roughly the same location as the original landing) and Phase One begins anew. He is not tauntable.

Watch out for the next Karazhan Episode "Karazhan 12/13: Netherspite".



Karazhan 10/13: The Chess Event Date: 06.08.2008 22:00
News Author: Valezka   
Comments: 0   
Finally !

The Chess Event in Karazhan must to be solved in order to reach Prince Malchezaar. The raid plays a sort of chess match against Medivh.

Although the analogy to chess is usable (Doomguards are "stronger" than Footmen for example), it's not very strict. The pieces from the event behave very differently from real chess pieces, in particular player-controlled pieces autoattack enemy pieces they face, and the Kings are actually the strongest pieces in the game. In order to start the event, a player has to talk to the King piece of their own faction. The objective is to kill the enemy King without losing one's own King. If the game is won, a Dust Covered Chest appears with loot. Many players see this encounter as an easy fight, referring to it as "the free epics".

Afterwards the pieces are reset, and it is possible to play a friendly game within the raid. Whenever a game is going on, there is a silence debuff in the chess room to prevent clearing the trash mobs leading to Prince Malchezaar.

Watch out for the next Karazhan Episode "Karazhan 11/13: Nightbane".



1-month news break over - autoplay disabled ! Date: 06.08.2008 20:39
News Author: Bleh   
Comments: 0   
ok after we kept the last news up for over a month it is time to get back to our usual newswriting. (you can still download the aXs-Gaming theme from our download section or here) we've also removed the autoplay of the theme since a few people already complained about it.

first of all i have to announce that we've updated our server in the last days with some security fixes and a new kernel. i personally dont even know what exactly a "kernel" is but thank god we got some geniouses sitting around and taking care of those stuff ! i hope you received mails about that. furthermore we've received some kind of bonus feature for our server which means our space has increased to an outstanding capacity of 3 terabyte. a good news for our psyBNC users: we made an uptime record in the last months due to a lot of hard work from our server admins - hope it will stay this way !

anyway we've announced earlier that we're working on our comeback in unreal tournament and are currenty looking for some additional players to keep the activity up. we could start just right now but to be honest.. its freaking hot outside and the weather is too nice to sit in front of your computer ! i just wanted to mention that because we said we're having a summerbreak and there are a few people who ask me all the time "when is after the summerbreak?" :p

actually nothing more happened... i started to continue working on the axs web 2.0 website but i'm hardly at home these days and pretty busy at work but i'll get back to it as soon as its getting rainy outside - or at least cold (or in other words: worth to stay at home).

a few weeks ago we've added a new feature to our cms: a player specific user gallery ! everyone of our members got their own gallery which is accessible from their own profile and with the quicklink in the gallery section. it's not even worth to mention but since i'm running out of ideas for this news it fits perfectly.

i'm sure we will see more world of warcraft related news in the next time again because i told Escavienne to hold it back because of our theme news.

last but not least there will be more news from my side in the next time aswell - stay tuned !

enjoy the rest of the summer

zero

We proudly present: The aXs-Gaming Theme [produced by Devlin Broetsz] Date: 05.07.2008 02:11
News Author: Bleh   
Comments: 0   
dear fellow visitors of aXs-Gaming and everyone who just popped in...

i want to say a big thanks to our member PLANGA who created us an awesome theme, only for aXs-Gaming.
PLANGA played for us in the early years but left soon because of his career in musical business and as we can hear, hes's pretty successfull. but even in unreal tournament he was a tactical genious ! one of the best attacker that the scene ever saw, he always made up his way trough the very protected enemy base and caputered a lot of flags.


today, PLANGA is most likely retired from being active in unreal tournament, but for us and aXs-Gaming, he will be a friend for life. we received this nice track yesterday which is now our title theme of aXs-Gaming. i wish you all the best in your further career mate.

zero

related links:
Official Website
DevlinBroetsz on MySpace
aXs-Gaming Theme

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Total: 146 News



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